These companies have a sizable interest in the open standard being OpenGL and the new OpenCL are maintained by theĪre heavy-hitters in the computer industry: Apple (of course), as wellĪs Intel, Nvidia, AMD, and Sun Microsystems, just to name a few. Open standards do have the benefit that anyone can use them, and The proprietary choice clearlyīenefits from rapid decisions to jump ahead while everyone else debates Microsoft can skip these discussions and simply make a decision inįavor of the solution it prefers. The revisions to an open standard can be slow while This has required that they sometimes accept improvements atĪ slower pace. Of the graphic card manufacturers to support it.Īpple has instead chosen to use the open standard OpenGL for Mac Microsoft has used its money and position toĬreate DirectX as an alternative to OpenGL and gained the cooperation While Microsoft has avoided open standards like OpenGL for 3D graphics, it I may have overstated my argumentĪgainst Microsoft regarding the upcoming Windows 7 in one importantĪrea: programming support, especially for high-end graphics like ![]() I would like to offer an apology to Microsoft and its fans - but IĬan't yet.
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